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.gif and .png: coincidence I'm taking a look at JEDI-SDL (which does make GUIs and games a whole lad easier) but I have one mega problem here. My program DOES NOT use any .png images and only uses .gif images I was wondering why i get a runtime error 216 (which i managed to fix with a few hours of time) to get this output: libpng error out of memory BUT IM NOT USING ANY PNGs so why is it happening? any help would be very appreciated. |
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